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ZIG - Client-server game networking library

'ZIG' is a portable, game-oriented client-server networking and execution framework. It can be used together with other engines or libraries that supply graphics, game physics, etc. to implement a full multiplayer game engine. Its goal is to provide an easy-to-use yet powerful game networking engine so that game developers will not need to write networking engines from scratch using low-level APIs like sockets.

Obtaining

Web pagehttp://zige.sourceforge.net
Source tarballhttp://prdownloads.sourceforge.net/zige/zig1.2.1.zip?download
Source informationhttp://sourceforge.net/project/showfiles.php?group_id=61409
Version 1.2.1 (beta) released on 2004-07-14
Licensed under LGPL2.1orlater.
This is not a GNU package.

Support contacts

Help List<zige-users@lists.sourceforge.net> http://lists.sourceforge.net/lists/listinfo/zige-users

Project contacts

Maintainers
Developers

Related information

Source repository:pserver:anonymous@cvs.sourceforge.net:/cvsroot/zige http://sourceforge.net/cvs/?group_id=61409
Interfacescommand line
Source languagesC++
Use requirementsHawkNL, pthreads
Related programsGameping, Stratagus

Entry information

License verified byJanet Casey <jcasey@gnu.org> on 2004-07-14
Entry compiled byJanet Casey <jcasey@gnu.org>

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